ABOUT ME

A glimpse into my creative and professional wardrobe, a pioneering space at the intersection of art and technology.

I studied video game engineering, a discipline that allowed me to explore multiple areas, including visual design, programming, interactive storytelling, UI/UX design, virtual reality, and project management.

This portfolio is my most ambitious proposal to date, a living space that will grow and evolve alongside my skills and ideas.

It emerged from a challenge I faced when building a portfolio: “What does a video game engineering portfolio even look like?” A question that conventional formats struggle to answer.

Here, I focus on the essentials, the skills and approaches that best express who I am as a professional.


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